Niall felt that the animation of my model was a bit static so I decided to use ncloth to make it more realistic, in order to get it to move like the material I was trying to simulate, i had to set the resistance setting very high, quite close to the setting used to simulate metal. this was because my panel of polygons was quite large and because there was a lot of polygon. i tried the same setting on a mesh with a lower polycount, which seemed to give a more desired effect.

screencap 2015-11-28 16-01-23.jpg

(I cannot upload all images please click here to see the rest )